Liar’s Dice: Psychology, Probability, and Strategy Guide
Want to drink less at Liar’s Bar? Master the art of Liar’s Dice Game! In this dice game, your wrong moves can lead to trouble, and your false decisions can put you out of the game in just one round.
I. Bidding Strategy: How to Start Strong
In a multiplayer game, your opening bid sets your game. Let’s see how.
1. Don’t Start Too Low
Always avoid with a bid of one of something. It’s always too easy to be challenged by other players. However, start the bid from three or four of a kind. This strategy is safe because there is a high chance of being true. In addition, the bids will tend to rise quickly.
Why?
- The probability of having at least three of the same number is quite high, and the game will naturally progress to bigger bids within a round or two.
2. Start with a Bluff
Try opening with a fake bid, like “three 3s“ even if you don’t have any 3s. Early in the game, players are less likely to challenge because they’re still figuring things out.
Watch for this:
- If no one follows up with bids involving 3s, someone might call you out later, but you will have to buy time and information.
3. Plan Your Comeback
If you started with a low bid, other players might force you into a corner when your turn comes back around. However, look for opportunities to bluff or challenge carefully.
II. Psychological Tactics: Beat Your Opponents
Winning the game in Liar’s Bar is not just by luck. But it also depends on reading the opponent’s moves carefully.
1. Call Bluffs Early
When someone bids “four of something” in the first round, and you have none of that number, challenge them right away. There’s a good chance they are bluffing to test your skills.
2. Follow the Crowd
If the previous player bids something like “five 4s”, you don’t always have to stick to your strongest number. Instead, bid “six 4s”, even if you don’t have any. This keeps your bluff alive and maintains pressure on others.
3. Spot Hesitation
As the game goes on, watch for players who hesitate. They are likely bidding on numbers they genuinely have. This is your chance to challenge their bids.
4. Mix It Up
If you always open with safe bids like “three 3s”, you’ll become predictable. Occasionally, start bold with something like “five 2s” even if you are bluffing. The mix of truth and lies will keep everyone guessing!
III. Probability
You have to understand the mathematics behind the game. If you understand the maths it will give a plus point. For a better understanding of the maths following calculations are for your opponents to have a certain number of matching dice:
Standard Version (No Wild Dice)
You know your dice, so calculate the chances for the other 3 players (15 dice total):
- 1 of a kind: 100% (Guaranteed)
- 2 of a kind: 93.5%
- 3 of a kind: 74%
- 4 of a kind: 46.7%
- 5 of a kind: 23%
- 6 of a kind: 8.8%
Version with Wild Dice (1s Count as Any Number)
When wild dice are in play, the chances go up dramatically:
- 1 of a kind: 100%
- 2 of a kind: ≈100%
- 3 of a kind: 98.5%
- 4 of a kind: 92.3%
- 5 of a kind: 79.3%
- 6 of a kind: 59.8%
- 7 of a kind: 38.4%
- 8 of a kind: 10.5%
What this means for you:
- Don’t challenge small bids too early; they are probably true.
- The bigger the bid, the more you should doubt it, especially without wild dice.